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Children Nonfiction
Accompanied with a digital timer, the 10 Minutes a Day series provides quick exercises testing a range of skills and knowledge. Each spread takes a maximum of ten minutes to complete, with a mix of problems that can be quick to answer, or take a little longer. Complete with parents' notes including tips, guidance, and answers, these workbooks are the perfect reinforcement aids for help at home.
In order to align with the Common Core State Standards, in 10 Minutes a Day: Math Second Grade children can build fluency with addition and subtraction, solve word problems involving simple multiplication and subtraction, describe and analyze shapes, work with time and money, interpret data on picture and bar graphs and more to build math skills.
In order to align with the Common Core State Standards, in 10 Minutes a Day: Math Fourth Grade children can develop an understanding of multi-digit multiplication, addition and subtraction of fractions with common denominators, understand concepts of angles, solve word problems, and more to build math skills.
In 10 Minutes a Day: Math Kindergarten children can practice addition and subtraction, analyze, compare, and create shapes, count the number of objects in a category and more to build math skills.
Helps develop strong math skills. Maximize your child's ability to solve math problems.
Take the mind-over-math challenge! Practice problem solving at home. Filled with carefully constructed grade-appropriate math problems for children ages 8-10 including exercises on conversion, ratios, data handling, areas, percentages and more, 10 Minutes a Day: Problem Solving: 4th Grade will boost your child's powers of math reasoning and sharpen his or her focus in a fresh and fun way.
10 Minutes a Day is a series of home-learning workbooks, closely linked to school curricula, that helps make learning easy...and so much fun. It provides quick exercises in math (fractions, decimals, and problem solving) and language and writing skills (spelling, vocabulary, and phonics) for children aged 3-11 years. Using the attached 10-minute timer, these workbooks are ideal for children during time-to-fill moments at home and are based on the effective little-and-often learning strategy.
Help develop strong math skills. Maximize your child's ability to solve math problems.
Packed with real-life math problems that will help children ages 7-9 think, explore, test and verify, and a 10-minute timer to keep work time short, sweet, and engaging, 10 Minutes a Day: Problem Solving: 3rd Grade will help your child toward the top of the math class. Key problem solving concepts including measurements, decimals, fractions, money and time are covered and presented in a fun format to keep students engaged, while parents notes explain the common pitfalls, giving guidance on how to avoid them.
10 Minutes a Day is a series of home-learning workbooks, closely linked to school curricula, that helps make learning easy...and so much fun. It provides quick exercises in math (fractions, decimals, and problem solving) and language and writing skills (spelling, vocabulary, and phonics) for children aged 3-11 years. Using the attached 10-minute timer, these workbooks are ideal for children during "time-to-fill" moments at home and are based on the effective little-and-often learning strategy.
Supporting school curricula, this engaging workbook helps your child learn and understand spelling concepts. Packed with carefully constructed exercises, 10 Minutes A Day: Spelling Games outlines the spelling rules of words used in everyday language, boosting your child's writing and verbal skills and helping children succeed in school. With content ranging from long vowel sounds to compound words, plural endings, synonyms and antonyms, plus parents notes and answers, 10 Minutes a Day: Spelling Games: 2nd Grade is the perfect reinforcement aid for spelling help at home.
10 Minutes a Day is a series of home-learning workbooks, closely linked to school curricula, that helps make learning easy...and so much fun. It provides quick exercises in math (fractions, decimals, and problem solving) and language and writing skills (spelling, vocabulary, and phonics) for children aged 3-11 years. Using the attached 10-minute timer, these workbooks are ideal for children during "time-to-fill" moments at home and are based on the effective little-and-often learning strategy.
Boost your child's word power and lay the groundwork for academic success with this new addition to the acclaimed 10 Minutes A Day series of workbooks. In 10 Minutes A Day: Vocabulary 4th Grade imaginative, bite-size exercises, in line with current curricula, familiarize your child with hundreds of words and word types including homophones, adverbs, and contractions, plus key terms in science, math, geography, art, music and more, allowing kids to boost their word skills across the board.
10 Minutes a Day is a series of home-learning workbooks, closely linked to school curricula, that helps make learning easy... and so much fun. It provides quick exercises in math (fractions, decimals, and problem solving) and language and writing skills (spelling, vocabulary, and phonics) for children aged 3-11 years. Using the attached 10-minute timer, these workbooks are ideal for children during time-to-fill moments at home and are based on the effective little-and-often learning strategy.
For thousands of years, humans and their actions have shaped our history. But some people have such a profound and at times devastating influence, they not only change the course of history, they also manage to leave a legacy so powerful, it can be called world-changing. This book looks at 10 of these people - from discoverer Christopher Columbus who brought about a radical change to the face of the American continents, to Osama bin Laden who masterminded the devastating attacks of 9/11, which ushered in a new era of warfare and terrorism.
Each of these 10 world-changing people is examined in detail - what were their circumstances; what turned them into a world-changing figure; what kind of a legacy have they left; and how is it still relevant to us today? Spanning a significant portion of human history, from the ancient world of Alexander the Great, to the age of discovery in the 15th century, the World Wars, and the end of Apartheid, this book not only examines the people themselves, but also places them in the context of other historical events and developments. It includes scientists, dictators, civil rights activists, terrorists and politicians. Perfect for course work and cross-curricular activities spanning history, politics and science; the book includes 10 further highly influential people, as well as a timeline that places them in the context of world history.Ghosts are deceptive things, and you have in your hands a book of them that is a lot bigger than it looks. At first glance it appears to contain a mere twenty-three ghost stories and their accompanying illustrated specters. However, the pages are neatly guillotined so that each story has a separate beginning, middle and end; and each summoned ghost is dissected into head, body and legs (or something akin to legs). The discerning reader can mix and match the body and story parts to summon an almost infinite number of ghosts and their tales: over 10,000, in fact. Given the fluid nature of the spirits of the Dead, and their propensity for decapitating themselves and wearing different guises, this all seems somehow fitting.
Exciting Activities for Young Artists, Scientists and Engineers
Spark your curiosity with these fun games and creative projects to learn early concepts in Science, Technology, Engineering, Art and Math. These incredible activities from Andrea Scalzo Yi, creator of Raising Dragons, make learning such a blast, you'll forget you're doing it! Feeling bored on a rainy day? Now you can pick a project, gather your supplies and let the magic happen. Try far-out science experiments like making Shaving Cream Rain Clouds or Lava Lamps. Make math-time snack-time with delicious Cream-Filled Cookie Fractions. Unlock boundless creativity with art projects like Marbled Paper or Monster Bugs. With seasonal activities like the Pool Noodle Obstacle Course and Erupting Pumpkins, there are games to love year-round. Have fun learning early ideas in chemistry, physics, computing, color-mixing and so much more, all while problem-solving and working together with friends. With projects that use common household items and require little adult supervision, 100 Easy STEAM Activities is the ultimate resource for an amazing, creative day of learning.From the Silk Road to the Space Race and beyond, this illustrated book for kids captures key turning points in human history.
Every page of this book brings history alive, exploring major moments of the past in an unforgettable way. You will find out how the Indus Valley civilization came up with the world's first sewage system, the ideals behind the ancient Olympics Games, and what led to the Cuban Missile Crisis. Pioneering activists are also featured, such as Dr Martin Luther King, Nelson Mandela, and Rosa Parks - incredible people who bravely fought for equality in the society. Adorned with iconic images and beautiful illustrations, the book details the deadliest wars, including Roman conquests and World War II. It also follows the story of human exploration and some of the greatest scientific discoveries, such as Newton's laws of motion. Also included are some of the terrible events of human history, such as the sinking of the Titanic, the partition of India, South African Apartheid, and 9/11. Packed with all the key social, political, economical, and technological events that have shaped our modern world, 100 Events That Made History is the book for young history buffs everywhere.The revolting and fascinating book is packed to the brim with disgusting, gross, and repulsive things sure to appeal to readers of all ages. The content is divided into a range of categories, from offensive animals, plants, and other creatures to foods, inventions, and of course, a selection of revolting human body bits such as snot, scabs, and earwax. Each page has a Yuck Factor rating and description, along with photos and illustrations. Sidebars include extra gross details and tips.