Banner Message
Please note that online availability does not reflect stock in store!
Please contact us via email or phone for immediate stock information.
Games / Crosswords
Welcome to The Adventure Zone! If your heart sings for Critical Role and Dimension 20, you'll want to dive right into this gorgeous graphic novel adaptation of the trailblazing D&D podcast, which illustrates exploits of three lovable dummies on their journey from small-time bodyguards to world-class artifact hunters!
Join Taako the elf wizard, Merle the dwarf cleric, and Magnus the human warrior for an adventure they are poorly equipped to handle AT BEST, guided ("guided") by their snarky DM, in a graphic novel that will tickle your funny bone, tug your heartstrings, and probably pants you if you give it half a chance. With endearingly off-kilter storytelling from master goofballs Clint McElroy and the McElroy brothers, and vivid, adorable art by Carey Pietsch, The Adventure Zone: Here There be Gerblins is the comics equivalent of role-playing in your friend's basement at 2am, eating Cheetos and laughing your ass off as she rolls critical failures and dies to a slime Praise for The Adventure Zone series: "Topping the New York Times bestseller list and building out its stories in fascinating new ways . . . it's become a cultural phenomenon." --Entertainment Weekly "Full of charm and snark and wit. Join the party!" --Felicia Day, author of Embrace Your Inner Weird "The Adventure Zone is fun, hilarious, and also smart. Hey, guys, can I have a cameo next time?" --Adam Savage, MythBusters "My excitement about this existing cannot be dwarfed by anything. You see what I did there." --Jean Grae, hip-hop artist, actor, and comedian "Gorgeous art--the characters come to life! I am so happy that this graphic novel is a thing that exists in the world." --Hank Green, author of Crash Course and The Lizzie Bennet Diaries Books in The Adventure Zone series: The Adventure Zone: Here There Be Gerblins (Book 1)The Adventure Zone: Murder on the Rockport Limited (Book 2)
The Adventure Zone: Petals to the Metal (Book 3)
The Adventure Zone: The Crystal Kingdom (Book 4)
The Adventure Zone: The Eleventh Hour (Book 5)
The Adventure Zone: The Suffering Game (Book 6)
In this second outing in The Adventure Zone saga, we rejoin hero-adjacent sort-of-comrades-in-arms Taako, Magnus, and Merle on a wild careen through a D&D railroad murder mystery.
Before Critical Role and Dimension 20 took the nerd world by storm, the McElroys won us over with their tabletop antics, and this installment has a little of everything: a genius child detective, an axe-wielding professional wrestler, a surly wizard, cursed magical artifacts, and a pair of meat monsters. You know, the usual things you find on a train. With art and co-adaptation from Carey Pietsch, the McElroys are once again turning their raucous freewheeling D&D campaign into some damn fine comics. Praise for The Adventure Zone series: "Topping the New York Times bestseller list and building out its stories in fascinating new ways . . . it's become a cultural phenomenon." --Entertainment Weekly "Full of charm and snark and wit. Join the party!" --Felicia Day, author of Embrace Your Inner Weird "The Adventure Zone is fun, hilarious, and also smart. Hey, guys, can I have a cameo next time?" --Adam Savage, MythBusters "My excitement about this existing cannot be dwarfed by anything. You see what I did there." --Jean Grae, hip-hop artist, actor, and comedian "Gorgeous art--the characters come to life! I am so happy that this graphic novel is a thing that exists in the world." --Hank Green, author of Crash Course and The Lizzie Bennet Diaries Books in The Adventure Zone series: The Adventure Zone: Here There Be Gerblins (Book 1)The Adventure Zone: Murder on the Rockport Limited (Book 2)
The Adventure Zone: Petals to the Metal (Book 3)
The Adventure Zone: The Crystal Kingdom (Book 4)
The Adventure Zone: The Eleventh Hour (Book 5)
The Adventure Zone: The Suffering Game (Book 6)
Take a break during your busy day and relax with 75 great crosswords from The New York Times
- Seventy-five easy-to-hard crosswords from The New York Times
- Edited by crossword legend Will Shortz
- Convenient format is perfect for carrying anywhere
Crack codes, decipher ciphers and unravel mysteries with this brain-boosting collection of cryptic puzzles, inspired by the brilliant mind of famous World War II codebreaker, Alan Turing.
Alan Turing was a genius codebreaker who played a pivotal role in cracking coded messages from Nazi forces. This puzzle book will put your own codebreaking skills to the test, featuring a prodigious array of challenges, including substitution ciphers, transposition ciphers, and more complex cryptographic techniques. The puzzles become progressively harder, so you can start with the (relatively) easy ones and build up to the truly expert level tests. With clues and hints to help you on your way, you'll need to use your logical thinking, pattern recognition, and deduction skills to break the codes and reveal the hidden messages. Foreworded by Dermot Turing, the nephew of Alan Turing, this puzzle book is a great way to flex your mental muscles and see if you have what it takes to become a codebreaker yourself! This book proudly supports the work of The Turing Trust, the charity set up by Alan Turing's closest family in his memory. The Trust commemorates his remarkable achievements by making computers available to less privileged communities in Africa. ABOUT THE SERIES: Sirius Classic Puzzles bring together mind-bending puzzles inspired by classic themes and figures from history and literature, from ancient antiquity to modern greats. These are presented in handsome decorative formats that make the perfect gift.Find an every day phrase hidden inside words or drawings of rebus puzzles. Spatial Visual
Answer questions while looking at 3-dimensional objects on a 2 dimensional page. Squeezers
Fill in the blanks with letters in the middle of two words creating two 2-syllable words. Word Search
Find words within blocks of letters going horizontally, diagonally or vertically. Trivia
Answer questions to seemingly obvious questions and learn something new in the process. Trickledowns
In five steps, changing one letter at a time, come up with a whole new word. Readers will enjoy this great variety of puzzles from renowned puzzle creator Terry Stickels, while benefiting a great cause.
Send a deck of cards cascading from one hand to the other. Throw a card across the room. Predict the card even before your spectator chooses it! Morph a "prince" card into a frog - that really hops. Using concise, easy-to-follow directions and step-by-step photographs, award-winning magician Joshua Jay shows how to do 58 truly amazing things with a deck of cards. As you read through the lessons in the book, refer to the online series of lively videos that demonstrate and teach 29 featured tricks and stunts, plus one bonus effect!
Tricks include Ribbon Spread and Flip, One-Handed Cut, Catch-a-Deck, Faro Shuffle, The Double Bridge, False Cut, Tearing a Deck in Half, Memorizing a Deck, Fortune Telling, and Stepping Through a Card.


















