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Embark on a search-and-find adventure within THE WORLD OF DUNGEONS & DRAGONS!
Dive into a dozen intricately illustrated Dungeons & Dragons worlds and realms, including the frozen winds of Icewind Dale, Waterdeep and the City of Splendors, Neverwinter, the Jewel of the North, and the legendary Baldur's Gate!
Will you be able to discover the Dungeon Master as he guides you to the end, or will you remain lost forever within the Forgotten Realms? Join fighters, wizards, knights, and other iconic characters as they journey through the Forgotten Realms in search of the legendary Dungeon Master!
Get ready to explore the iconic Dungeons & Dragons franchise like never before with this 48-page search-and-find filled with magically detailed full-color illustrations, guaranteed to give hours of search-and-find fun!
- The Player's Handbook, Dungeon Master's Guide, and Monster Manual are the foundational texts of D&D's fifth edition--for beginners and for veterans alike.
- The D&D Gift Set includes the latest rules updates and errata.
- Dungeons & Dragons is the world's greatest roleplaying game. Created in 1974, D&D transformed gaming culture by blending traditional fantasy with miniatures and wargaming.
Designed for 1-5 players, this boxed game contains everything needed to start playing the Dungeons & Dragons Fantasy Roleplaying Game, including rules for creating heroes, advice for playing the Dungeon Master, a solo play adventure, and group-play adventure content. Learning the game has never been so easy!
Several different character races (dwarf, elf, halfling, and human) and classes (cleric, fighter, rogue, and wizard) are presented, along with powers for each race and class. As the players' heroes advance in level, they acquire new abilities, and the adventures become more challenging. This boxed game is designed for characters of levels 1-3.
Game components:
- 32-page book for players, with rules for character creation and a solo adventure
- 64-page book for Dungeon Masters, with the rules of the game, advice on how to run the game, and adventure content
- 2 sheets of die-cut tokens for characters and monsters
- Cardstock character sheets and power cards
- Double-sided dungeon map
- 6 polyhedral dice
Let's recap the last twelve months of Dungeons & Dragons!
Delve into all there is to know about the latest campaigns, fantastical realms, and monstrous foes within Dungeons & Dragons.
Featuring interviews with popular podcasters & streamers, awesome activities, and more, this official annual guide to one of the world's most popular tabletop roleplaying games is a treasure hoard of all the best tips and tricks to keep you up-to-date and bring your table to the next level!
The Monster Manual teaches you how to how to fill your Dungeons & Dragons games with monsters--how to populate the game with pesky goblins and mighty dragons for players to battle or beguile, outwit or outrun. Inside the Monster Manual you'll find more than 150 classic D&D creatures, with vivid illustrations and rich descriptions to help breathe life into your zombies and liches. "...What if I told you about the best book of monsters ever? The 5E Monster Manual just might be the one..."--Ed Grabianowski, io9.Gizmodo.com "D&D acolytes are everywhere...Tech workers from Silicon Valley to Brooklyn have long-running campaigns, and the showrunners and the novelist behind 'Game of Thrones' have all been Dungeon Masters."--Neima Jahromi, The New Yorker
- The Monster Manual is one of the three main Dungeons & Dragons books, along with the Player's Handbook and the Dungeon Master's Guide. It's an essential resource for Dungeon Masters to use in populating any type of challenge they might contrive for their players. - From an angel's wingspan to the vacant eyes of a zombie beholder, the Monster Manual includes more than 150 creatures illustrated in vivid color, with more than 400 quick reference tables to help you bring them to life with ease. - Rich descriptions of each monster help trigger your imagination. From the familiar ("vampires hate sunlight") to the arcane ("what color is the vapor from a gorgon's nose?"), the Monster Manual helps inspire your decisions and keep the game flowing smoothly. - In Dungeons & Dragons, you and your friends coauthor your own legend. Guided by a Dungeon Master, you create characters and play their roles in a story, rolling dice and navigating maps as you unfold a tale as limitless as your imagination. - Dungeons & Dragons is the world's greatest roleplaying game. Created in 1974, D&D transformed gaming culture by blending traditional fantasy with miniatures and wargaming.
The Player's Handbook is the essential reference for every Dungeons & Dragons roleplayer. It contains rules for character creation and advancement, backgrounds and skills, exploration and combat, equipment, spells, and much more. Use this book to create characters from among the most iconic D&D races and classes.
Publisher's Weekly #1 Best Seller in Hardcover Nonfiction
Wall Street Journal #1 Best Seller in Hardcover Nonfiction
- In Dungeons & Dragons, you and your friends coauthor your own legend. Guided by a Dungeon Master, you create characters and play their roles in a story, rolling dice and navigating maps as you unfold a tale as limitless as your imagination. - The Player's Handbook is the first of three D&D core rulebooks, along with the Monster Manual and the Dungeon Master's Guide. The Player's Handbook is the cornerstone. It's the foundational text of D&D's fifth edition--for beginners and for veterans alike. - The Player's Handbook walks you through how to create a Dungeons & Dragons character--the role you'll play in the D&D world.
- Dungeons & Dragons is the world's greatest roleplaying game. Created in 1974, D&D transformed gaming culture by blending traditional fantasy with miniatures and wargaming.
This book builds on the array of classes and races presented in the first "Player's Handbook"(R), adding both old favorites and new, never-before-seen options to the game.
The book adds a new power source for 4th Edition D&D; classes using the new primal power source include the barbarian and the druid.
"Player's Handbook 2" expands the range of options available to D&D players with new classes, races, powers, and other material.